{"id":294,"date":"2022-01-21T05:35:05","date_gmt":"2022-01-21T05:35:05","guid":{"rendered":"https:\/\/3dstudio.co\/?p=294"},"modified":"2026-03-23T05:35:29","modified_gmt":"2026-03-23T05:35:29","slug":"nurbs-modeling-software","status":"publish","type":"post","link":"https:\/\/3dstudio.co\/et\/3d-modeling\/nurbs-modeling-software\/","title":{"rendered":"Sissejuhatus NURBS-i modelleerimistarkvarasse"},"content":{"rendered":"<h2 class=\"wp-block-heading\" id=\"introduction\">Sissejuhatus<\/h2>\n\n\n\n<p>Kui teil on vaja kujutada objekti standardgeomeetriat v\u00f5imalikult t\u00e4pselt, on NURBS-modelleerimine parim valik.&nbsp;<\/p>\n\n\n\n<p>T\u00e4nu t\u00e4psusele on see hea valik arvutip\u00f5hiseks modelleerimiseks (CAM). Pealegi on NURBS \u00fcks paljudest modelleerimistehnikatest, mida ei saa lihtsalt vahele j\u00e4tta, kui \u00f5pite <a href=\"http:\/\/3dstudio.co\/et\/how-to-3d-model\/\">kuidas 3D mudelit luua<\/a>.<\/p>\n\n\n\n<p>Kuigi sellel on palju eeliseid t\u00e4nu surface kvaliteedile - see j\u00e4\u00e4b sageli hindamata modelleerimisprotsessi keerukuse t\u00f5ttu. Seega on aeg selgitada kahtlusi ja tutvuda paremini NURBSiga.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"what-is-nurbs-modeling\">Mis on NURBS-modelleerimine?<\/h2>\n\n\n\n<figure class=\"wp-block-image size-full\"><img fetchpriority=\"high\" decoding=\"async\" width=\"1000\" height=\"578\" src=\"https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/01\/nurbs-model-lantern.jpg\" alt=\"nurbs mudel latern\" class=\"wp-image-575\" srcset=\"https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/01\/nurbs-model-lantern.jpg 1000w, https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/01\/nurbs-model-lantern-300x173.jpg 300w, https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/01\/nurbs-model-lantern-768x444.jpg 768w, https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/01\/nurbs-model-lantern-18x10.jpg 18w\" sizes=\"(max-width: 1000px) 100vw, 1000px\" \/><\/figure>\n\n\n\n<p>NURBS-modelleerimine t\u00e4hendab Non-Uniform Rational B-Splines. Need on<strong> <\/strong>t\u00fc\u00fcp <a href=\"https:\/\/www.tutorialspoint.com\/computer_graphics\/computer_graphics_curves.htm\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Bezier'i k\u00f5verad<\/a> genereeritakse matemaatilise valemi abil. Seega kasutatakse seda selleks, et <strong>kujutada erinevaid 3D kujundeid keerulise matemaatikaga<\/strong>.&nbsp;<\/p>\n\n\n\n<p>Seet\u00f5ttu on NURBS-mudelid \u00e4\u00e4rmiselt paindlikud ja sobivad k\u00f5ikide pinnamodelleerimisprotsesside jaoks: \u00fcksikasjalikud illustratsioonid, animatsioonid ja tootmisliinidele saadetavad kujundused.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"what-is-the-best-software-for-nurbs-modeling\"><meta charset=\"utf-8\">Milline on parim tarkvara NURBS-modelleerimiseks?<\/h2>\n\n\n\n<ol class=\"wp-block-list\"><li><a href=\"https:\/\/www.blender.org\/\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Blender<\/a> - Parim tasuta t\u00f6\u00f6riist algajatele. Saate alustada suurep\u00e4rase programmiga NURBS-modelleerimiseks.<\/li><li><a href=\"https:\/\/www.rhino3d.com\/\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Rhino<\/a> - Seda on palju lihtsam kasutada kui Studiotools'i. Paljud inimesed eelistavad Rhino't ka selle parameetrilise modelleerimise lisade t\u00f5ttu.<\/li><li><a href=\"http:\/\/moi3d.com\/\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Mol<\/a> - see on kasutajas\u00f5bralikum ja lihtsam programm. See maksab palju v\u00e4hem kui Rhino.<\/li><li><a href=\"https:\/\/www.autodesk.com\/products\/alias-products\/overview\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Autodesk Alias<\/a> - Parim NURBS-modelleerija. See saab pindadega paremini hakkama kui Rhino. Kui teete mudeleid, mida hakatakse tootma, siis soovitan seda tarkvara proovida.<\/li><li><a href=\"http:\/\/ayam.sourceforge.net\/\" target=\"_blank\" rel=\"noopener\">Ayam<\/a> - Veel \u00fcks tasuta v\u00f5imalus. Seda uuendatakse ja arendatakse t\u00e4naseni.<\/li><\/ol>\n\n\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"1000\" height=\"625\" src=\"https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/01\/best-nurbs-modeling-programs.jpg\" alt=\"parim nurbs modelleerimise sofware\" class=\"wp-image-580\" srcset=\"https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/01\/best-nurbs-modeling-programs.jpg 1000w, https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/01\/best-nurbs-modeling-programs-300x188.jpg 300w, https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/01\/best-nurbs-modeling-programs-768x480.jpg 768w, https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/01\/best-nurbs-modeling-programs-18x12.jpg 18w\" sizes=\"(max-width: 1000px) 100vw, 1000px\" \/><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"modeling-with-nurbs\">Modelleerimine NURBS-iga<\/h2>\n\n\n\n<p>NURBS-modelleerimine on suurep\u00e4rane alus 3D-objektide loomiseks. Selle tehnoloogia abil saab neid konstrueerida kas <a href=\"https:\/\/knowledge.autodesk.com\/support\/maya\/learn-explore\/caas\/CloudHelp\/cloudhelp\/2018\/ENU\/Maya-Basics\/files\/GUID-BE2DAF5E-2EF9-48B0-80B6-AB65533D6E9F-htm.html\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">NURBS-primitiivid v\u00f5i pinnad<\/a>.&nbsp;<\/p>\n\n\n\n<p>Esimesel juhul on objektid geomeetriliste p\u00f5hivormide kujul, nagu kuup, silinder, koonus, kera jne. Nendest vormidest saab luua mis tahes 3D-kuju, l\u00f5igates v\u00e4lja soovimatud osad, kasutades skulptuurit\u00f6\u00f6riistu v\u00f5i muutes algkujude atribuute.&nbsp;<\/p>\n\n\n\n<p>Mis puutub NURBS surface-desse, siis peate alustama NURBS-k\u00f5verate ja surface-de konstrueerimisest, mille p\u00f5hjal 3D-vormi ehitada. Alles seej\u00e4rel peaksite konstrueerima NURBS surface.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe title=\"NURBS osa 2: Pindade loomine k\u00f5veratest\" width=\"800\" height=\"450\" src=\"https:\/\/www.youtube.com\/embed\/pDEyX0lhAZo?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><figcaption>NURBS osa 2: Surfaces loomine NURBS-k\u00f5verast<\/figcaption><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"what-is-the-difference-between-polygonal-and-nurbs-modeling\">Mis on erinevus pol\u00fcgonaalse ja NURBS-modelleerimise vahel?<\/h2>\n\n\n\n<p>Sa kohtad pol\u00fcgonaalset ja NURBS-modelleerimist mis tahes <a href=\"https:\/\/3dstudio.co\/et\/3d-modeling-services\/\">3D-modelleerimise teenused<\/a> kuna need on \u00fcsna sarnased. M\u00f5ned erinevused eristavad neid siiski \u00fcksteisest. Kuna te olete ilmselt juba l\u00e4binud pol\u00fcgonaalse modelleerimise, siis peame neid erinevusi k\u00e4sitlema, et n\u00e4idata kontrasti.&nbsp;<\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"modeling-workflow\">Modelleerimise t\u00f6\u00f6voog<\/h3>\n\n\n\n<p>Pol\u00fcgonaalses modelleerimises on objektide loomine lihtne, sest tavaliselt kasutatakse v\u00f5rgusilma manipuleerimiseks ja muutmiseks N-gonit.&nbsp;&nbsp;<\/p>\n\n\n\n<p>NURBSis, vastupidi, <strong>objektid on alati 4-k\u00fclgsed, mis seab modelleerimise t\u00f6\u00f6voogudes m\u00f5ningaid piiranguid<\/strong>.<\/p>\n\n\n\n<p>Veelgi enam, NURBS-objektid on alati eraldatud ja neid on raske kinnitada, kuigi sa ei n\u00e4e isegi nende vahelisi \u00f5mblusi.&nbsp;<\/p>\n\n\n\n<p class=\"tip\"><strong>Pro n\u00f5uanne: <\/strong>teisendada NURBS-objekti <a href=\"http:\/\/3dstudio.co\/et\/polygon-mesh\/\">hulknurkade v\u00f5rgustik<\/a> juhul, kui soovite seda animeerida, et liigendid ei l\u00e4heks lahti.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"1000\" height=\"562\" src=\"https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/01\/nurbs-modeling-tool-blender.jpg\" alt=\"nurbs modelleerimise t\u00f6\u00f6riist blender\" class=\"wp-image-576\" srcset=\"https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/01\/nurbs-modeling-tool-blender.jpg 1000w, https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/01\/nurbs-modeling-tool-blender-300x169.jpg 300w, https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/01\/nurbs-modeling-tool-blender-768x432.jpg 768w, https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/01\/nurbs-modeling-tool-blender-18x10.jpg 18w\" sizes=\"(max-width: 1000px) 100vw, 1000px\" \/><figcaption>(allikas <a href=\"https:\/\/www.youtube.com\/watch?v=cEe57tKwUIA&amp;t=12s&amp;ab_channel=JoshGambrell\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">YouTube<\/a>)<\/figcaption><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"file-size\">Faili suurus<\/h3>\n\n\n\n<p>Tihtipeale, kui kannate polygonal loodud mudeleid \u00fcle erinevatesse 3D-modelleerimise tarkvaradesse ja programmidesse, moonutatakse meshes mitmel p\u00f5hjusel.&nbsp;<\/p>\n\n\n\n<p>NURBS-modelleerimise puhul ei pruugi aga sama probleem tekkida, kuna<strong> matemaatilise mudeli punkte sisaldavaid faile on lihtne lugeda<\/strong>. Lisaks sellele on<strong> NURBS-failid on v\u00e4iksemad<\/strong> mis muudab ka nende ladustamise lihtsamaks.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"texturing\">Tekstuurimine<\/h3>\n\n\n\n<p>Selleks, et h\u00f5lpsasti tekstuure \u00fcmber oma 3D-objekti keerata, tuleb see jagada lamedaks 2D-kujutiseks - a <a href=\"http:\/\/3dstudio.co\/et\/uv-unwrapping-software\/\">UV-kaart<\/a>. See muudab teie objekti realistlikumaks.&nbsp;<\/p>\n\n\n\n<p>Kahjuks ei t\u00f6\u00f6ta see NURBSiga. <strong>Sa ei saa NURBS-objekte UV-kujul lahti pakkida.<\/strong> seega on parem kasutada pol\u00fcgonaalseid v\u00f5rgusilmi, et kohandada tekstuuri oma v\u00f5rgusilma peale.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1000\" height=\"594\" src=\"https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/01\/nurbs-uv-maps-texturing.jpg\" alt=\"nurbs uv kaardid tekstuurimine\" class=\"wp-image-588\" srcset=\"https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/01\/nurbs-uv-maps-texturing.jpg 1000w, https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/01\/nurbs-uv-maps-texturing-300x178.jpg 300w, https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/01\/nurbs-uv-maps-texturing-768x456.jpg 768w, https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/01\/nurbs-uv-maps-texturing-18x12.jpg 18w\" sizes=\"(max-width: 1000px) 100vw, 1000px\" \/><figcaption>(allikas <a href=\"https:\/\/www.youtube.com\/watch?v=MMk5ILIaafw&amp;ab_channel=MikeCushny\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">YouTube<\/a>)<\/figcaption><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"calculations\">Arvutused<\/h3>\n\n\n\n<p>Pol\u00fcgonaalne modelleerimine kasutab objekti loomiseks lamedat tasapinda v\u00f5i hulknurki. Vastavalt sellele arvutatakse need hulknurgad. See arvutab aga punktide vahelised jooned, seega ei saa ta teha siledat k\u00f5verat.<\/p>\n\n\n\n<p class=\"note\"><strong>M\u00e4rkus: <\/strong>Saate kasutada silumisr\u00fchmi ja suurendada pol\u00fcgoonide arvu, et tekitada siledamate k\u00f5verate tajumist.<\/p>\n\n\n\n<p><strong>NURBS<\/strong>teisest k\u00fcljest,<strong> kasutab keerulist matemaatikat, et arvutada v\u00f5rku moodustavate punktide vahelised splainid.<\/strong>.<\/p>\n\n\n\n<p>Kuigi see v\u00f5imaldab suuremat t\u00e4psust kui pol\u00fcgonaalne modelleerimine, <strong>NURBS-arvutusi on raskem t\u00f6\u00f6delda<\/strong>. Pole ime, et NURBS-i ei n\u00e4e kunagi videom\u00e4ngudes. Seda ei kasutata rakendustes, kus renderdusaeg peab olema kiire.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1000\" height=\"1000\" src=\"https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/01\/difference-between-polygonal-and-nurbs-modeling.jpg\" alt=\"erinevus pol\u00fcgonaalse ja nurbs modelleerimise vahel\" class=\"wp-image-577\" srcset=\"https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/01\/difference-between-polygonal-and-nurbs-modeling.jpg 1000w, https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/01\/difference-between-polygonal-and-nurbs-modeling-300x300.jpg 300w, https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/01\/difference-between-polygonal-and-nurbs-modeling-150x150.jpg 150w, https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/01\/difference-between-polygonal-and-nurbs-modeling-768x768.jpg 768w, https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/01\/difference-between-polygonal-and-nurbs-modeling-12x12.jpg 12w\" sizes=\"(max-width: 1000px) 100vw, 1000px\" \/><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"the-advantages-of-nurbs\">NURBS-i eelised<\/h2>\n\n\n\n<p>V\u00f5ib-olla peletab teid n\u00fc\u00fcd matemaatiliste arvutuste keerukus NURBS-i teelt eemale. Kuigi sellel on liiga palju kontrollpunkte v\u00f5rreldes polygonal modelleerimisega, on sellel palju eeliseid, mida te ei tohiks t\u00e4helepanuta j\u00e4tta. Lisateave a <a href=\"http:\/\/3dstudio.co\/et\/polygon-mesh\/\">hulknurkade v\u00f5rgustik<\/a> siin.<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>NURBS-pindu on lihtne konstrueerida<\/li><li>See pakub sujuvamat avanemist, sulgemist ja klammerdatud k\u00f5verusi.<\/li><li>NURBS surface t\u00fc\u00fcpi rakendatakse erinevates valdkondades nagu vektorgraafika<\/li><li>Saate NURBS-andmeid importida erinevatesse modelleerimis-, renderdus-, animatsiooni- v\u00f5i insenerianal\u00fc\u00fcsi tarkvaradesse.<\/li><li>NURBS aitab luua k\u00f5veraid ja erinevaid orgaanilisi 3D kujundeid.<\/li><li>NURBS-geomeetria kujutamiseks on vaja v\u00e4hem teavet, erinevalt facettitud l\u00e4hendustest.<\/li><li>NURBS-i hindamisreegel on t\u00e4pselt rakendatud mis tahes arvutigraafikas<\/li><\/ul>\n\n\n\n<p>Ja see ei ole nimekirja l\u00f5pp. Kui te vaatate l\u00e4hemalt, avastate, et seda on veelgi rohkem.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"is-it-worth-a-try-conclusion\">Kas tasub proovida? (Kokkuv\u00f5te)<\/h2>\n\n\n\n<p>Kuigi NURBS-modelleerimine v\u00f5ib tunduda raske p\u00e4hkel, ei tohiks teid selle kasutamisest heidutada. Matemaatiliselt arvutatud 3D-kujutluse t\u00e4psus tasub end t\u00f5esti \u00e4ra.&nbsp;<br>Aluse loomiseks saab kasutada NURBS-modelleerimist. Seej\u00e4rel teisendage objekt pol\u00fcgonaalseks v\u00f5rgusilmaks. Kas see pole mitte suurep\u00e4rane algus?<\/p>","protected":false},"excerpt":{"rendered":"<p>Tahad \u00f5ppida \u00fchte k\u00f5ige t\u00e4psemat 3D-modelleerimise tehnikat? Vaadake seda juhendit NURBS-modelleerimise kohta, et rohkem teada saada!<\/p>","protected":false},"author":2,"featured_media":562,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"inline_featured_image":false,"footnotes":""},"categories":[2],"tags":[15,13,16],"class_list":["post-294","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-3d-modeling","tag-3d-artist","tag-3d-modeling","tag-guide"],"_links":{"self":[{"href":"https:\/\/3dstudio.co\/et\/wp-json\/wp\/v2\/posts\/294","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/3dstudio.co\/et\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/3dstudio.co\/et\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/3dstudio.co\/et\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/3dstudio.co\/et\/wp-json\/wp\/v2\/comments?post=294"}],"version-history":[{"count":19,"href":"https:\/\/3dstudio.co\/et\/wp-json\/wp\/v2\/posts\/294\/revisions"}],"predecessor-version":[{"id":1291,"href":"https:\/\/3dstudio.co\/et\/wp-json\/wp\/v2\/posts\/294\/revisions\/1291"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/3dstudio.co\/et\/wp-json\/wp\/v2\/media\/562"}],"wp:attachment":[{"href":"https:\/\/3dstudio.co\/et\/wp-json\/wp\/v2\/media?parent=294"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/3dstudio.co\/et\/wp-json\/wp\/v2\/categories?post=294"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/3dstudio.co\/et\/wp-json\/wp\/v2\/tags?post=294"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}