{"id":443,"date":"2022-02-02T17:17:28","date_gmt":"2022-02-02T17:17:28","guid":{"rendered":"https:\/\/3dstudio.co\/?p=443"},"modified":"2026-03-23T05:35:26","modified_gmt":"2026-03-23T05:35:26","slug":"polygon-mesh","status":"publish","type":"post","link":"https:\/\/3dstudio.co\/tr\/3d-modeling\/polygon-mesh\/","title":{"rendered":"Poligon Mesh Nedir ve Nas\u0131l D\u00fczenlenir?"},"content":{"rendered":"<h2 class=\"wp-block-heading\" id=\"introduction\">Tan\u0131t\u0131m<\/h2>\n\n\n\n<p>\u00c7okgen a\u011f, 3B modellemede \u00e7ok s\u0131k kullan\u0131lan bir kelimedir, anlam\u0131 neredeyse kaybolmu\u015ftur. yani \u00f6\u011frenmek istersen <a href=\"https:\/\/3dstudio.co\/tr\/what-is-3d-modeling\/\">3D modelleme nedir<\/a>, \u00e7okgen a\u011f konseptini de ara\u015ft\u0131rman\u0131z gerekir.&nbsp;<\/p>\n\n\n\n<p>Bu k\u0131sa k\u0131lavuzda, size bir \u00e7okgen a\u011f hakk\u0131nda daha iyi bir fikir vermek i\u00e7in temel bile\u015fenlerine ve genel olarak s\u00fcrece biraz \u0131\u015f\u0131k tutaca\u011f\u0131z.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"what-is-polygon-mesh\">Polygon Mesh nedir?<\/h2>\n\n\n\n<p><strong>Bir \u00e7okgen a\u011f, k\u00f6\u015felerin, kenarlar\u0131n ve y\u00fczlerin toplam\u0131d\u0131r. <\/strong>3B nesnenin \u015feklini ve \u00e7evresini tan\u0131mlamak i\u00e7in kullan\u0131l\u0131r. 3B uzayda nesneler olu\u015fturmak i\u00e7in bilgisayar grafiklerinde kullan\u0131lan en eski geometri temsilidir.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img fetchpriority=\"high\" decoding=\"async\" width=\"1000\" height=\"651\" src=\"https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/02\/how-to-edit-a-polygon-mesh-car.jpg\" alt=\"\u00e7okgen \u00f6rg\u00fc araba nas\u0131l d\u00fczenlenir\" class=\"wp-image-617\" srcset=\"https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/02\/how-to-edit-a-polygon-mesh-car.jpg 1000w, https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/02\/how-to-edit-a-polygon-mesh-car-300x195.jpg 300w, https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/02\/how-to-edit-a-polygon-mesh-car-768x500.jpg 768w, https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/02\/how-to-edit-a-polygon-mesh-car-18x12.jpg 18w\" sizes=\"(max-width: 1000px) 100vw, 1000px\" \/><figcaption>Bu, doku koordinatlar\u0131na sahip bir Polygon mesh<\/figcaption><\/figure>\n\n\n\n<p>Arkas\u0131ndaki fikir basittir. \u00c7okgen, birbirine ba\u011flanan sanal noktalardan olu\u015fan &quot;d\u00fczlemsel&quot; \u015fekil anlam\u0131na gelir. Ancak \u00e7okgen a\u011f bundan \u00e7ok daha fazlas\u0131d\u0131r.&nbsp;<\/p>\n\n\n\n<p>\u00d6yleyse, burada daha fazla ayr\u0131nt\u0131ya girelim.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"polygon-mesh-elements\">Polygon Mesh: \u00d6\u011feler<\/h2>\n\n\n\n<p>\u00c7okgen a\u011f kavram\u0131 biraz bulan\u0131k olsa da, arkas\u0131ndaki geometriyi inceledi\u011finizde her \u015fey basitle\u015fiyor.<\/p>\n\n\n\n<p>Bunlar bir \u00e7okgen a\u011f\u0131n\u0131n \u00f6\u011feleridir:<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"1000\" height=\"846\" src=\"https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/02\/how-to-make-a-polygon-mesh.jpg\" alt=\"\u00e7okgen a\u011f nas\u0131l yap\u0131l\u0131r\" class=\"wp-image-614\" srcset=\"https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/02\/how-to-make-a-polygon-mesh.jpg 1000w, https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/02\/how-to-make-a-polygon-mesh-300x254.jpg 300w, https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/02\/how-to-make-a-polygon-mesh-768x650.jpg 768w, https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/02\/how-to-make-a-polygon-mesh-14x12.jpg 14w\" sizes=\"(max-width: 1000px) 100vw, 1000px\" \/><figcaption>Polygon mesh in\u015fa noktalar\u0131 \u2013 vertex pozisyonlar\u0131<\/figcaption><\/figure>\n\n\n\n<ul class=\"wp-block-list\"><li><strong>tepe noktalar\u0131 <\/strong>\u4e00 bir y\u00fcz\u00fc olu\u015fturan ve x, y ve z koordinat bilgilerini depolayan 3B uzaydaki noktalar.<\/li><li><strong>Kenarlar <\/strong>\u4e00 iki k\u00f6\u015feyi birbirine ba\u011flayan \u00e7izgiler.<\/li><li><strong>y\u00fczler <\/strong>\u4e00 \u00fc\u00e7-edged face&#039;nin bir \u00fc\u00e7gen mesh ve bir d\u00f6rt-edged face olu\u015fturdu\u011fu kapal\u0131 edge seti \u4e00 bir d\u00f6rtl\u00fc. Face&#039;ler, ayd\u0131nlatma ve g\u00f6lgeler i\u00e7in kullan\u0131lan surface bilgilerini i\u00e7erir.<\/li><li><strong>\u00e7okgenler <\/strong>\u4e00 bir dizi face (genellikle d\u00f6rtten fazla ba\u011fl\u0131 k\u00f6\u015feniz oldu\u011funda).<\/li><li><strong>y\u00fczeyler <\/strong>\u4e00 a\u011f\u0131n farkl\u0131 \u00f6\u011felerini tan\u0131mlayan ba\u011flant\u0131l\u0131 \u00e7okgen gruplar\u0131.<\/li><\/ul>\n\n\n\n<p class=\"note\"><strong>Not:<\/strong> genellikle face&#039;yi olu\u015fturan k\u00f6\u015felerin say\u0131s\u0131n\u0131n ayn\u0131 d\u00fczlemde olmas\u0131n\u0131 istersiniz. Ancak, \u00fc\u00e7ten fazla k\u00f6\u015feniz varsa, polygon&#039;ler i\u00e7b\u00fckey veya d\u0131\u015fb\u00fckey olabilir.<\/p>\n\n\n\n<p>Daha \u00f6nce tart\u0131\u015ft\u0131\u011f\u0131m\u0131z t\u00fcm \u00f6\u011feler d\u0131\u015f\u0131nda, \u00e7o\u011fu a\u011f onlar\u0131 destekledi\u011finden UV koordinatlar\u0131ndan da bahsetmek \u00f6nemlidir. UV koordinatlar\u0131, dokunun kendisine nas\u0131l uygulanaca\u011f\u0131n\u0131 tan\u0131mlamak i\u00e7in bir 3B nesnenin 2B temsilini i\u00e7erir. <a href=\"https:\/\/3dstudio.co\/tr\/uv-unwrapping-software\/\">UV mapping<\/a>.<\/p>\n\n\n\n<p>polygon mesh \u00e7e\u015fitli tekniklerle uygulama bulsa da nihai \u00e7\u00f6z\u00fcm de\u011fildir. Hala mesh temsilleriyle olu\u015fturamayaca\u011f\u0131n\u0131z nesneler var.&nbsp;<\/p>\n\n\n\n<p>Genel olarak kavisli y\u00fczeyleri ve organik nesneleri kapatamaz. Temel \u00e7okgen a\u011f ile olu\u015fturulmas\u0131 zor olan s\u0131v\u0131lar, sa\u00e7lar ve di\u011fer k\u0131r\u0131\u015f\u0131k nesnelerden bahsetmiyorum.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"construction-of-polygonal-meshes\">Poligonal Meshlerin \u0130n\u015fas\u0131<\/h2>\n\n\n\n<p>\u00c7okgen a\u011f olu\u015fturma s\u00fcrecinin daha fazla ayr\u0131nt\u0131s\u0131na girmeden \u00f6nce, bunlar\u0131 olu\u015fturmak i\u00e7in kulland\u0131\u011f\u0131n\u0131z en yayg\u0131n ara\u00e7lar\u0131 ele almak istiyoruz.&nbsp;<\/p>\n\n\n\n<p>T\u00fcm k\u00f6\u015feleri ve face&#039;leri tan\u0131mlayarak manuel olarak bir polygon mesh olu\u015fturabilseniz de, daha yayg\u0131n olan yol belirli ara\u00e7lar\u0131 kullanmakt\u0131r.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"subdivision\">alt b\u00f6l\u00fcm<\/h3>\n\n\n\n<p>bu <a href=\"https:\/\/www.gamasutra.com\/view\/feature\/3135\/building_your_own_subdivision_.php?print=1\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">alt b\u00f6lme arac\u0131<\/a>, ad\u0131ndan da anla\u015f\u0131laca\u011f\u0131 gibi, edge&#039;leri ve face&#039;leri yeni k\u00f6\u015feler ve face&#039;ler ekleyerek daha k\u00fc\u00e7\u00fck par\u00e7alara b\u00f6ler. Eski k\u00f6\u015feler ve edge&#039;ler, yeni face&#039;lerin konumunu tan\u0131mlar. Ancak, s\u00fcre\u00e7te ba\u011flanan eski k\u00f6\u015feleri de\u011fi\u015ftirebilir.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"1000\" height=\"563\" src=\"https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/02\/box-subdivision-polygon-low-faces.jpg\" alt=\"kutu alt b\u00f6l\u00fcm\u00fc \u00e7okgen al\u00e7ak y\u00fczler\" class=\"wp-image-622\" srcset=\"https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/02\/box-subdivision-polygon-low-faces.jpg 1000w, https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/02\/box-subdivision-polygon-low-faces-300x169.jpg 300w, https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/02\/box-subdivision-polygon-low-faces-768x432.jpg 768w, https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/02\/box-subdivision-polygon-low-faces-18x10.jpg 18w\" sizes=\"(max-width: 1000px) 100vw, 1000px\" \/><figcaption>Az say\u0131da y\u00fcz i\u00e7eren alt b\u00f6l\u00fcm (kaynak <a href=\"https:\/\/www.youtube.com\/watch?v=vLK9DCEOt3M&amp;t=754s&amp;ab_channel=SPHDesign\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Youtube<\/a>)<\/figcaption><\/figure>\n\n\n\n<p><em>\u00d6rne\u011fin, karenin merkezine ve her iki yan\u0131na birer tepe noktas\u0131 ekleyerek kare bir y\u00fcz\u00fc d\u00f6rt k\u00fc\u00e7\u00fck kareye b\u00f6lebilirsiniz.&nbsp;<\/em><\/p>\n\n\n\n<p>Genel olarak, alt b\u00f6lme, daha poligonal y\u00fczleri olan \u00e7ok yo\u011fun bir a\u011f olu\u015fturur ve pratikte hi\u00e7bir s\u0131n\u0131r\u0131 yoktur. Siz daha rafine bir a\u011f olu\u015fturana kadar sonsuz kez devam edebilir.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1000\" height=\"563\" src=\"https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/02\/high-poly-count-subdivision.jpg\" alt=\"high poly say\u0131m alt b\u00f6l\u00fcm\u00fc\" class=\"wp-image-621\" srcset=\"https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/02\/high-poly-count-subdivision.jpg 1000w, https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/02\/high-poly-count-subdivision-300x169.jpg 300w, https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/02\/high-poly-count-subdivision-768x432.jpg 768w, https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/02\/high-poly-count-subdivision-18x10.jpg 18w\" sizes=\"(max-width: 1000px) 100vw, 1000px\" \/><figcaption>Artan say\u0131da y\u00fcz i\u00e7eren alt b\u00f6l\u00fcm (kaynak <a href=\"https:\/\/www.youtube.com\/watch?v=vLK9DCEOt3M&amp;t=754s&amp;ab_channel=SPHDesign\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Youtube<\/a>)<\/figcaption><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"extrusion\">ekstr\u00fczyon<\/h3>\n\n\n\n<p>Bu y\u00f6ntemde, t\u00fcm nesnenin ana hatlar\u0131 2B g\u00f6r\u00fcnt\u00fcden veya \u00e7izimden izlenir ve 3B&#039;ye ekstr\u00fcde edilir. Ayn\u0131 boyut ve \u015fekilde yeni bir face olu\u015fturmak i\u00e7in face&#039;ye veya bir grup face&#039;ye uygulanan ekstr\u00fczyon arac\u0131.&nbsp;&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"854\" height=\"480\" src=\"https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/02\/polygon-mesh-extrusion.jpg\" alt=\"poligon a\u011f ekstr\u00fczyonu\" class=\"wp-image-620\" srcset=\"https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/02\/polygon-mesh-extrusion.jpg 854w, https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/02\/polygon-mesh-extrusion-300x169.jpg 300w, https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/02\/polygon-mesh-extrusion-768x432.jpg 768w, https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/02\/polygon-mesh-extrusion-18x10.jpg 18w\" sizes=\"(max-width: 854px) 100vw, 854px\" \/><figcaption>Do\u011frusal olmayan ekstr\u00fczyon y\u00f6ntemi (kaynak <a href=\"https:\/\/www.youtube.com\/watch?v=dmRflBmgFOU&amp;t=141s&amp;ab_channel=LinChouCheng\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Youtube<\/a>)<\/figcaption><\/figure>\n\n\n\n<p>Ba\u015fka bir deyi\u015fle, modelciler nesnenin yar\u0131s\u0131n\u0131 olu\u015fturur, k\u00f6\u015feleri \u00e7o\u011falt\u0131r, konumlar\u0131n\u0131 bir d\u00fczleme g\u00f6re tersine \u00e7evirir ve iki par\u00e7ay\u0131 birbirine ba\u011flar. Y\u00fczleri ve kafalar\u0131 modellemede daha simetrik formlara ula\u015fmak \u00e7ok yayg\u0131nd\u0131r.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"conjunction\">Ba\u011fla\u00e7<\/h3>\n\n\n\n<p>The last but not least method of creating polygon mesh is connecting different primitives \u4e00 predefined polygonal meshes provided by most <a href=\"https:\/\/3dstudio.co\/tr\/3d-modeling-services\/\">3D modeling <\/a>software. They include cylinders, cubes, pyramids, squares, discs, and triangles.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1000\" height=\"562\" src=\"https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/02\/polymesh-conjunction-primitives.jpg\" alt=\"polimesh birle\u015fim ilkelleri\" class=\"wp-image-619\" srcset=\"https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/02\/polymesh-conjunction-primitives.jpg 1000w, https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/02\/polymesh-conjunction-primitives-300x169.jpg 300w, https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/02\/polymesh-conjunction-primitives-768x432.jpg 768w, https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/02\/polymesh-conjunction-primitives-18x10.jpg 18w\" sizes=\"(max-width: 1000px) 100vw, 1000px\" \/><figcaption>\u0130lkeller (kaynak <a href=\"https:\/\/www.youtube.com\/watch?v=DcyY4RAHcA4&amp;ab_channel=CGCookie\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Youtube<\/a>)<\/figcaption><\/figure>\n\n\n\n<p>\u015eimdi poligonal bir a\u011f olu\u015fturma s\u00fcrecinde size yol g\u00f6sterelim.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"how-do-you-create-a-polygon-mesh\">Polygon Mesh&#039;yi Nas\u0131l Olu\u015fturursunuz?<\/h2>\n\n\n\n<p>Whether it is a video game, 3D product, or cartoon character you\u2019re modeling, it all starts from a mesh. That\u2019s why all of the most popular <a href=\"https:\/\/3dstudio.co\/tr\/3d-character-modeling\/\">3D modeling<\/a> software, like <a href=\"https:\/\/www.autodesk.com\/products\/maya\/overview\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Maya<\/a>, 3d Max ve Blender, size 3B \u00e7okgen a\u011flar\u0131 olu\u015fturmak, doku olu\u015fturmak, i\u015flemek ve canland\u0131rmak i\u00e7in ara\u00e7lar sa\u011flar.<\/p>\n\n\n\n<p>\u00c7okgen a\u011f olu\u015fturmak genellikle gelecekteki nesnenin temel \u015fekillerini farkl\u0131 a\u00e7\u0131lardan \u00e7izmekle ba\u015flar. En az\u0131ndan \u00f6nden ve yandan g\u00f6r\u00fcn\u00fcmler.&nbsp;<\/p>\n\n\n\n<p>The actual modeling process starts from creating a <a href=\"https:\/\/3dstudio.co\/tr\/low-and-high-poly-modeling\/\">low poly modeli<\/a> to define the general forms of the object. To add on details to your input mesh, you move it into a <a href=\"https:\/\/3dstudio.co\/tr\/low-and-high-poly-modeling\/\">high poly modelleme<\/a> \u0130stedi\u011finiz herhangi bir in\u015faat arac\u0131yla sahne ve \u00e7okgen say\u0131s\u0131n\u0131 art\u0131r\u0131n.<\/p>\n\n\n\n<p class=\"note\"><strong>Not:<\/strong> daha y\u00fcksek poligon say\u0131s\u0131, modelinizi kaynak a\u00e7\u0131s\u0131ndan a\u011f\u0131r hale getirir ve k\u00fc\u00e7\u00fck hesaplama g\u00fcc\u00fcne sahip uygulamalarda i\u015flenmesini zorla\u015ft\u0131r\u0131r. Modelinizi olu\u015ftururken bunu akl\u0131n\u0131zda bulundurun.<\/p>\n\n\n\n<p>Modelciler \u00e7okgen a\u011f ile istenen ayr\u0131nt\u0131 d\u00fczeyine ula\u015ft\u0131klar\u0131nda, nesneyi daha ger\u00e7ek\u00e7i hale getirmek i\u00e7in dokularlar. Ancak, temel renk eklemek onu kapsamaz.&nbsp;<\/p>\n\n\n\n<p>Bir modelin \u00e7e\u015fitli y\u00fczeylere benzemesini sa\u011flamak ve hatta her d\u00fczleme benzersiz bir doku uygulamak i\u00e7in, 3B modelleyiciler bir g\u00f6r\u00fcnt\u00fc \u00fczerinde a\u011f\u0131n yerlerini e\u015fler. \u0130\u015fte o zaman UV koordinatlar\u0131 devreye girer.&nbsp;<\/p>\n\n\n\n<p>Ve bu onu kaps\u0131yor.&nbsp;<\/p>\n\n\n\n<p>Bu, \u00e7okgen a\u011f\u0131n\u0131z i\u00e7in son ad\u0131md\u0131r, ancak modeliniz de\u011fil. Nesnenizi canland\u0131rmak istiyorsan\u0131z, ayn\u0131 zamanda donan\u0131mdan ve 3B animasyon hatt\u0131n\u0131n di\u011fer b\u00f6l\u00fcmlerinden de ge\u00e7mesi gerekir.&nbsp;<\/p>\n\n\n\n<p>T\u00fcm bunlar\u0131n nas\u0131l \u00e7al\u0131\u015ft\u0131\u011f\u0131n\u0131 g\u00f6rmek i\u00e7in bu harika k\u0131lavuza bak\u0131n:&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe title=\"\u00d6\u011fretici: Mutlak Yeni Ba\u015flayanlar \u0130\u00e7in Blender MODELLEME - Basit \u0130nsan\" width=\"800\" height=\"450\" src=\"https:\/\/www.youtube.com\/embed\/9xAumJRKV6A?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"is-polygon-mesh-a-must\">Polygon Mesh Zorunlu mu?<\/h2>\n\n\n\n<p>Yaz\u0131y\u0131 okuduktan sonra bu sorunun cevab\u0131n\u0131 anlayacaks\u0131n\u0131z. Neredeyse t\u00fcm modelleme teknikleri kulland\u0131\u011f\u0131 i\u00e7in 3D&#039;nin temelidir. Bu, ger\u00e7ekten \u00f6\u011frenemeyece\u011finiz bir sonuca var\u0131yor. <a href=\"https:\/\/3dstudio.co\/tr\/how-to-3d-model\/\">3D modelleme nas\u0131l yap\u0131l\u0131r<\/a> \u00f6nce polygon mesh&#039;nin neyi temsil etti\u011fini \u00f6\u011frenmeden.&nbsp;<\/p>\n\n\n\n<p>En az\u0131ndan art\u0131k temel unsurlar\u0131 hakk\u0131nda daha \u00e7ok \u015fey biliyorsunuz. Bundan sonra ihtiyac\u0131n\u0131z olan tek \u015fey bu bilgiden yararlanmak ve modellemeye dalmak.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1000\" height=\"869\" src=\"https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/02\/how-to-use-a-polygon-mesh.jpg\" alt=\"\u00e7okgen a\u011f nas\u0131l kullan\u0131l\u0131r\" class=\"wp-image-618\" srcset=\"https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/02\/how-to-use-a-polygon-mesh.jpg 1000w, https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/02\/how-to-use-a-polygon-mesh-300x261.jpg 300w, https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/02\/how-to-use-a-polygon-mesh-768x667.jpg 768w, https:\/\/3dstudio.co\/wp-content\/uploads\/2022\/02\/how-to-use-a-polygon-mesh-14x12.jpg 14w\" sizes=\"(max-width: 1000px) 100vw, 1000px\" \/><\/figure>","protected":false},"excerpt":{"rendered":"<p>polygon mesh, 3B nesnenin \u015feklini ve konturunu tan\u0131mlamak i\u00e7in kullan\u0131lan k\u00f6\u015feler, edge&#039;ler ve face&#039;ler toplulu\u011fudur. 3B uzayda nesneler olu\u015fturmak i\u00e7in bilgisayar grafiklerinde kullan\u0131lan en eski geometri temsilidir.<\/p>","protected":false},"author":2,"featured_media":569,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"inline_featured_image":false,"footnotes":""},"categories":[2],"tags":[15,13,14],"class_list":["post-443","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-3d-modeling","tag-3d-artist","tag-3d-modeling","tag-basics"],"_links":{"self":[{"href":"https:\/\/3dstudio.co\/tr\/wp-json\/wp\/v2\/posts\/443","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/3dstudio.co\/tr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/3dstudio.co\/tr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/3dstudio.co\/tr\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/3dstudio.co\/tr\/wp-json\/wp\/v2\/comments?post=443"}],"version-history":[{"count":14,"href":"https:\/\/3dstudio.co\/tr\/wp-json\/wp\/v2\/posts\/443\/revisions"}],"predecessor-version":[{"id":1316,"href":"https:\/\/3dstudio.co\/tr\/wp-json\/wp\/v2\/posts\/443\/revisions\/1316"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/3dstudio.co\/tr\/wp-json\/wp\/v2\/media\/569"}],"wp:attachment":[{"href":"https:\/\/3dstudio.co\/tr\/wp-json\/wp\/v2\/media?parent=443"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/3dstudio.co\/tr\/wp-json\/wp\/v2\/categories?post=443"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/3dstudio.co\/tr\/wp-json\/wp\/v2\/tags?post=443"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}