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For developers and housebuilders selling off-plan. The scheme gets modelled once, then the aerial for the lender, the street view for the committee, the brochure set, the unit packs and the sales-suite panorama all come out of the same file, in the order your programme needs them.
We only take a limited number of projects each month, so every scene gets top quality.
A development consumes images for two years and never needs all of them at once.
The scheme gets modelled once. The aerial goes to the lender, the street view goes to planning, the hero set goes out at launch, the plans and interiors go into the reservation pack, and the panorama goes on the sales-suite wall. One file, released in the order the deal happens.
Ordering that as six separate jobs from three separate suppliers is how a scheme ends up with a hoarding that does not match the brochure, an investor deck a year out of date, and a phase two priced like a first phase. Every one of those images is a different crop of the same building. Built once, they agree with each other, and each one after the first is cheap.
It also changes when you can commission. A massing model good enough to argue a scheme in front of a lender exists long before the drawings are finished, and refining that model into the planning views and then into the launch hero is a continuation rather than three restarts.
Money and permission get decided in the same few months, by two rooms running opposite tests. A lender is asking whether the site works: how many units, where the parking goes, what the phasing does to access and to the sales rate. A committee is asking what the scheme does to the people already living there. One aerial answers both, cropped twice, if it was built to show the site rather than to flatter the building.
Which is why this is the frame worth spending on first. It is the earliest image the scheme needs, it is the one two different rooms will hold up against the drawings, and it is the model everything later gets cut from. Skip it and you end up buying the site twice, once for the deck and again at launch.

Off-plan buyers commit on a kitchen they have never stood in. Until the show apartment is fitted, and on plenty of schemes there is never going to be one, the reservation pack is the product. A buyer reads those images the way nobody reads a marketing shot: looking for their own unit, counting what comes with it, deciding whether to sign. The rate they sign at is what funds phase two.
So the interiors have to follow the specification rather than flatter it. A buyer who saw a render and then sees the flat notices every difference, and a reservation lost at contract stage costs more than the image did.

The scene stays with us after delivery. When the cladding changes at tender, when phase two releases, when marketing wants the same block in summer instead of snow, the model is already built and already lit. The second version costs a fraction of the first and it matches, which is the part a new supplier cannot give you.
The same goes for the long tail. A portal listing wants a different crop from the brochure, print wants a bigger one, a hoarding wants a wider one. Those come off the one scene rather than out of a new quote.

Most developments order these in roughly this sequence, and most start with the first one well before the drawings are signed off.

The aerial and the context model: boundary, neighbours, access, phasing and landscape. What a lender, a committee and a joint venture partner all want to see before anything else.

The approach, the entrance, the courtyard and the amenity, consistent enough that the brochure, the hoarding and the portal listing read as one building rather than six.

A rendered plan and an interior for each type in the schedule, so the reservation pack answers what the buyer is choosing between instead of showing them the block again.

Panoramas for a headset or a browser, panels that survive being printed at wall size, and a short loop for the screen behind the desk.
An Estonian studio working since 2013 across the Nordics, the Baltics, Europe, the UK, the US, Canada and Australia. Comments in the evening, a revised frame by morning.
Unconsented schemes, competition entries and unannounced launches are commercially sensitive. We work under NDA without being asked and never publish a project without permission.
No account-manager layer. Send the files, get a real number, talk to the person building the scene. Fewer hand-offs is why the first preview lands closer to right.
Across a set, or across years of repeat work, the light, materials and camera discipline hold. Ten freelancers cannot do that, and it is visible on page four of a brochure.

Upload CAD, PDF, Revit, SketchUp or a photograph of a sketch. We build the brief from your files, so there is no questionnaire, and reply with one fixed per-project price and a delivery date within 30 minutes.

The building goes up as untextured geometry and the camera is placed in it. Standing point, lens, height and the hour of the day are settled on a grey model, which is the cheapest moment in the project to change any of them.

Materials, real light and the context around it. Deliberately early, while the light and the finishes can still change cheaply. Two revision rounds are included and in practice we keep going until it is right.

Every further view comes off the scene already built, which is why the second image of a building costs a fraction of the first. 4K as standard, larger crops for print on request, full usage rights.
Aerials, exteriors, interiors and unit plans from residential developments. Nothing here is published without the developer's permission, which is why some of the best work is not on this page.






Most developers send us an incomplete file set and a launch date. That is enough to quote, and it is usually enough to start.

The facades and the street views, when the scheme already has its aerials.
Exterior rendering
Show apartments and amenity spaces, built to the specification you are buying.
Interior rendering
Rendered plans per unit type, furnished, for the reservation pack and the portal.
3D floor plans
A flythrough for the launch, cut from the model the stills already came from.
3D animation
Whatever stage you are at. No budget dropdown, no discovery call first.
We take a limited number of projects each month.