👋 Need 3D Services?

Hello there! Let’s discuss your project. Our 3D specialists will contact you in 30 minutes!
Elis Kostabi
Project manager
3Dstudio.co
3D modeling services for architecture, interiors and product, built from your CAD, PDF, SketchUp or BIM files at real dimensions. Since 2013 we have rendered from models we built ourselves, so we know what a model has to survive after it leaves us.
We only take a limited number of projects each month, so every scene gets top quality.
Architects, developers & interior designers.
Working for 215 companies since 2013.
125 of 220 clients came back.
More than half of our clients have hired us again.
Geometry at real dimensions, built so a computer can photograph it from any angle you like.
A model has no materials and no light. That is why an untextured one looks like grey clay, and why the clay view is the cheapest moment in any project to change your mind about something structural.
Building the geometry is the expensive part of any image; pointing a camera at it is not, which is why the second view of a building costs a fraction of the first.
Geometry only: every surface where it will really be, and nothing on it yet. It is what a render is made from, what a configurator spins, what an AR app places in a room and what a 3D printer slices. Reusable for as long as the design exists. Most people never see it, because everything they receive is named after what the model produced: the render, the configurator, the print.
A photograph of the model, at one hour, from one camera, in one set of materials. The image is what you receive; the model is what you keep. Ask what the model will cost you to reuse, not only what the image costs today.
Geometry plus data: what each element is, what it is made of, what it costs, when it gets installed. Built for coordination and construction rather than for pictures, in different software, by different people.
Want to know what a quote depends on before you ask? The cost drivers section covers it, the architectural 3D modeling section shows what we start from, and the buyer's guide says what to send.
The model outlives the campaign it was made for. Clients come back to a scene years later and order new frames off it at the price of a render, not the price of a project.
Order the model as well as the image, and next year's brief starts from something instead of from nothing.
One file feeds the catalogue render, the web configurator and the AR preview on a phone, each at the density that channel can carry.
What changes between channels is the weight, not the shape. The render mesh is heavy, the phone mesh is light, and both are cut from the same file.
Almost every architectural project that reaches us arrives as one of these, and none of them needs tidying before it is sent.
Plans, sections and elevations with dimensions on them. The cleanest input we get: nothing is guessed, and the model measures what the drawing says.
We work from the geometry you already built rather than redrawing it, and keep your storey heights, your grid and your openings exactly where you put them.
For an existing building, a refurbishment or an extension. A point cloud gives us the shell as it stands; the survey drawings give us what the scanner could not see.
This is the part of the market with the vaguest language in it, so here is ours in plain terms. The first two we do every week. The third we do not do at all, and the fourth is what we say when someone asks us to.
Send Revit, ArchiCAD, IFC or AutoCAD and the building goes into our scene as you drew it. Faster, more accurate, and it agrees with the drawing set your team already uses.
A BIM model answers a contractor's questions, not a camera's. It carries every bracket and no usable materials. We keep what reads, replace what does not, and add the detail a render needs and a BIM file never has.
No clash detection, no Revit family creation, no LOD 400 coordination model, no scan to BIM, and we do not hand an IFC back. That is a BIM consultancy's job, and they do it better than we would.
If what you actually need is a coordination model or a quantity take-off, you hear that in the reply, not after the invoice. It costs us the occasional project and saves both sides a bad one.
Whichever software built your drawings, we can very likely open it. Here is what opens as it is, and what needs converting first.
AutoCAD .dwg and PDF sets. We read the dimensions, not the line weights, so a scaled PDF is nearly as good as the native file.
Native files, no conversion. The one thing we ask for is the version, because a file saved in a newer Revit will not open in an older one, and we would rather know before the deadline than on it.
3ds Max with Corona is the working file for most projects, with Blender where a project or a client pipeline suits it better. We can deliver into either.
Rhino and Solidworks come to us as .step or .obj, and a scanned PDF needs one dimension we can trust. Say which you have and the quote tells you whether it is enough.
Buildings, facades and interiors from drawings. The largest share of what we do, and the reason the rest of it is accurate: storey heights and tread depths are not things you can eyeball.
The ground a scheme sits on, the neighbours around it and the roads between, modelled or matched into a photograph of the real site. Usually the difference between a render a committee believes and one it does not.
Fitted and loose furniture built to the maker's drawing instead of pulled from a library, because a library sofa is never quite the sofa the client chose.
Fittings, machinery, components. Modelled from the manufacturer's own dimensions so the geometry can be trusted, then lightened for whichever channel it is going to.
For a manufacturer the geometry matters more than any one picture of it. Three examples, from a shelving range to a piece of farm equipment.
Built at the real size from the technical drawing, so the render and the spec sheet agree with each other, which is more than most catalogues manage.
This black unit and a mint kids' version came off the same model as the white one. Once the geometry exists, a new finish is a material swap and a render, not a new project.
Components, fittings and assemblies where the geometry has to be right rather than merely convincing, because a factory will work from it.
A model delivered at a thousand times size, in the wrong unit, or with its origin sitting off in space breaks physical lighting and makes it painful for anyone who has to move, array or animate the thing. All three are invisible in a preview, cheap to get right at the start, and tedious to unpick once a project has moved on.
Millions of triangles where thousands would do, overlapping faces, flipped normals. It renders eventually. It will not go into a configurator, it will not import cleanly into a game engine, and nobody can edit it without starting again. Density is not the same thing as quality.
Four thousand objects called Box001 is a model that works exactly once, for the one image it was made for, and is worthless as the asset you thought you were buying. Sane names and a readable hierarchy are what let somebody else use the file next year.
A single object or a small set lands in days. Larger sets run one to three weeks, with a fixed price agreed before any work begins.

Send CAD, PDF, an export from Revit or SketchUp, or a sketch photographed on your phone, and tell us what the model is for. One fixed price and a delivery date come back within 30 minutes.

The geometry goes up at full size with nothing on it. You see massing and proportions as plain grey, and if a wall has to move, this is the moment to say so.

Units and scale are checked, every object gets a pivot where a person would expect it and a name a person can read, and the hierarchy is tidied so your team can work in the file.

The model in the format you named at the brief, any textures that go with it, and the renders if you ordered them. All of it yours outright.

On one side, the model: correct geometry, correct dimensions, and nothing else. No material, no light, no weather, no time of day.
Same geometry, same camera, same terrace. The right half is what a render adds. The left half is what you are actually buying.
Real clay view and delivered frame from a residential terrace in Norway.

Same discipline at three completely different scales. Drag any of them.

BeforeAfterGrey clay to delivered kitchen. The run of units, the shelves and the table are all there on the left; the right adds the marble, the herringbone floor and the light.

BeforeAfterWhite massing to finished aerial. The houses sit in an aerial photograph of the hillside, so the massing had to be right before anything else was.

BeforeAfterModel preview to finished render. The woven back is built as geometry, strap by strap, not painted on as a texture.
Interiors, exteriors, aerials and product, across the Nordics, the Baltics, Europe, the UK and further out. Filter by type of work, sector, light or market.
Nothing matches those filters yet.
A fixed price per project, never per polygon, and hourly billing for open-ended work where the scope keeps changing. Here is what affects the price.
A single chair and a nine-storey block with a modelled interior are different orders of work before anyone discusses detail.
Flat facades and rectangular furniture are quick. Curved joinery, ornament, woven textures and mechanical assemblies are not.
Dimensioned CAD costs the least to model from. A photograph and an approximate size costs the most, because the work becomes reconstruction.
Twenty variants of one product, or forty apartments from six unit types, cost a fraction of twenty or forty unrelated things.
A model for one render is not a model for a configurator, a factory or an AR viewer. Say which up front and it is built once.
Native working files are free. Clean exports to a named format with textures repacked for a specific engine take real time.
Two rounds are included. A redesign after the clay stage is approved is new work, and we say so before doing it, not after.
What moves the quote, what to send, and what arrives on delivery.
Opens the upload form. Send what you have; no sales call.
Most studios that outsource 3D modeling are protecting two things: the design itself, and the time it takes to explain it. Both are solvable, and neither is solved by picking the cheapest 3D modeling company.
Working files and the finished geometry are yours on delivery, in your format. No licence to renew, and nothing that stops you taking it elsewhere.
Signed as standard rather than on request. Unconsented schemes and unannounced products are the normal case here.
No account manager relaying your drawings to someone you never speak to. Fewer hand-offs is why the first version comes back close to right.
A single paid piece at your spec before any batch. It surfaces pipeline mismatches a brief cannot describe, for far less than finding them across forty objects.
Different buyers ask for the same thing in different words. What they share is that they need the file, not only a picture of it.
Your competition entry or client scheme built from the drawings, ready for your own team to light or for us to render.
Read more
A massing model before anything is drawn properly, so the scheme firms up against something you can look at. The same model carries the launch views later.
Read more
Joinery, fitted kitchens and one-off pieces as geometry before the joiner starts, so the client signs off the thing that will actually be built.
Read more
The same modelling craft, tuned for a triangle budget and an engine pipeline: clean UVs, sensible topology and geometry that survives real time.
Read moreYou do not need to prepare anything. Send what exists today and we will say what, if anything, is missing.
Need the images as well as the geometry? The same model goes straight into our interior rendering and exterior rendering work, with nothing rebuilt in between.
A residential tower and the blocks around it, built once as geometry. The street camera was settled on the grey model and delivered as a dusk frame, then the whole development was photographed from the air without touching the file.
Clay, final, aerial
Everything people usually ask before a first 3D modeling project. Still unsure? Send the files anyway; the quote reply says what is missing.
Ask us directly
Drawings, an export, a sketch or a photograph of the object. Whatever is on your desk today.
We take a limited number of projects each month.